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Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
Expedition 33 is a surprise hit thanks not only to its stunning visuals but also its compelling story and challenging ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
The French role-playing game Clair Obscur: Expedition 33 is fast becoming the surprise hit of the year. On release, the game earned some top ratings, and in our test, we’re very enthusiastic ...
The leads behind J'RPG of the moment Clair Obscur: Expedition 33 have clarified that the team isn't working on DLC at the moment, but rather on making improvements to the current game.
Expedition 33 developer Sandfall Interactive was formed after the game's director was bored at his job at Ubisoft. He started ...
Game director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.